Mechanics
The rules behind the journey, from your first keystroke to the final guardian.
Silence and bleeding
Your hero can survive a pause, but a long silence eventually becomes dangerous. Lock your Mac when you step away.
Bosses, threats, and skills
The next encounter is a decision about difficulty and rewards. Creature identity, encounter level, threat, and realm each contribute a different part of the fight.
Combat and healing
Every accepted attack deals damage immediately. Your class, equipment, level, realm, and the opponent's skills determine its strength.
Heirlooms and your legacy
Trinkets and rings are the pieces of a raid you can carry into the next journey. Each belongs to one of twenty realm families.
Keys, clicks, and conditions
DeskRaid turns accepted background input into attacks while you work. Special keys and shortcuts can also activate hero abilities and item effects.
Equipment and loot
Every victory gives you a drop to consider before the next fight. Choose bonuses that fit your hero and the way you type.
Progression and run types
A full raid grows from a short prologue into five deeper realm stages and a final guardian at level 100.
Saving, records, and resets
Your raid resumes when you reopen DeskRaid. Know which progress belongs to the run and which belongs to your legacy.
