Rogue
Quick, light and lucky. Raw damage is low, but any keystroke may land a critical hit.

On this page
At a glance
Abilities
- 100 starting health
- +20% crit chance, crits ×3
Silence grace
Base grace in each full realm stage, before equipment, boons, realm rules, or boss modifiers. The prologue uses stage 1.
| Full realm stage | Grace |
|---|---|
| 1 | 120 seconds |
| 2 | 90 seconds |
| 3 | 60 seconds |
| 4 | 30 seconds |
| 5 | 15 seconds |
See silence and bleeding for how to recover.
Class equipment

Loaded Dice
+4% crit chance, crits ×3

Lockpicks
+30% crit chance (×3) on the first key after a 2s pause

Smoke Bombs
Each crit restores 0.3 health, Bleeding starts 3.2 min later

Poisoned Needles
+8% crit chance (×3) on consonants

Shadow Cloak
+7% crit chance, crits ×3, Bleeding hurts 10% less

Cutpurse Gloves
+14% crit chance (×3) on home-row letters

Garrote
+6% crit chance, crits ×4, +19% damage to elites, challengers and guardians

Thieves' Cant
+32% crit chance (×3) on Space

Nightblade Kit
+13% crit chance, crits ×3, Each crit restores 0.4 health

Kingpin's Ledger
+8% crit chance, crits ×5, +13% damage
Plan your journey
Find a hero for your typing habits · Browse all equipment · Start a raid
