A hero for your working day
Choose a class that rewards the way you already work. Your hero stays with you for the whole raid.
On this page
Steady typing and long fights
The Knight offers high starting HP, longer silence grace, resolve through the fight, and a Return-triggered blow. It is a useful starting point when you want a clear, forgiving rhythm.
The Rogue trades lower raw damage for frequent critical opportunities. Crit effects and equipment that reward lucky strokes suit its existing identity.
Pauses and focus
The Wizard charges during silence and releases power on the next stroke; continuous typing builds a different streak bonus. Equipment can reward either rhythm. Charging does not remove the need to respect silence grace.
The Elven Archer builds aim through clean typing, while Delete disrupts it. It suits longer stretches of accurate input. The Cleric changes with the local clock, favoring the brighter part of the day.
A busy desktop
The Evoker gains power from switching applications or windows and then typing. A diverse mix of windows supports its damage. Switching away is part of its combat rhythm, not a pause in the raid's danger clock.
The Automaton builds steam and uses copy, cut, and paste to move and release its stored force. Its gear can strengthen that loop.
Editing and Vim
The Berserker turns typing into rage and spends it through cancellation keys such as Delete, Command-Z, and Esc. It can make ordinary revision part of the attack pattern.
The Modal Monk is built around Vim-style modes and commands. Motions, operators, and katas matter; review its complete ability list if you do not already work in that rhythm.
Before committing
Try a Test run to experience the class flow. Compare exact starting health, ability rules, and gear on the hero page. The shorter test demonstrates progression, but full encounters last much longer and use the same real-time silence rules.
