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Salamander

Creature reference · Guardian · Catalog CR 5

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Skill order

Each encounter takes the first one, two, or three skills below. Standard foes gain a second at level 41 and a third at 81; elites and guardians carry one extra, capped at three. Effects shown are their full-strength values at level 100 before defenses.

01

Armored

Pressing the same key twice in a row does only 75% damage.

02

Evasive

Strokes under 0.15s apart do 85% damage.

03

Venomous

Bleeding starts 30% sooner.

Native realms

Encounter pools

Guardian of

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